The Dark Ages in action, and its shaping up to be the Doom Slayer's largest, most ambitious adrenaline-fueled romp yet.
Streamlined controls, a tighter story, and strafe-to-kill gunplay make Doom The Dark Ages a great follow-up to Eternal, but I remain unsure.
All the blood and glory of defeating enemies might not be as over-the-top as long-time DOOM fans expect anymore. During the ...
There’s a lot of Frank Miller in the new Doom from id Software. According to game director Hugo Martin, Doom: The Dark Ages ...
Doom: The Dark Ages pivots from Eternal’s platforming and instead literally grounds its combat in strafe-heavy gameplay with ...
"In Doom: The Dark Ages you will feel like the superweapon in the center of a medieval war against hell," said game director ...
Doom: The Dark Ages launches on PS5, PC, and Xbox Series consoles on May 15, will be priced at $70 and will be available on ...
Id Software recently pulled back the curtain on Doom: The Dark Ages and revealed a lot more gameplay from the upcoming FPS ...
The Dark Ages talks about why the game won't include a multiplayer mode like the past few titles in the series.
The creative director for Doom (2016) and Doom Eternal, Hugo Martin, is the game director of Doom: The Dark Ages - and he’s a big Batman fan.
If you want to run this pulpy shooter on minimum settings, you need a ray-tracing-capable graphics card at the very minimum.
Dominic has spent the last few days benchmarking Doom Eternal with a bunch of different GPUs. Today he breaks down just how ...