Simulator Benchmark (2D&3D) 📈: Code for data collection, training, and evaluation using simulators from Metaworld and RLBench. Metaworld are built for the latest version of the gynasim library. You ...
Pixel art is a staple of the industry, going back to the NES era. For more than a decade, this visual style defined the gaming industry, with Nintendo and Sega's early consoles making great use of ...
model, Animate Anyone 2, which the company touts as simplifying the animation of lifelike characters with just a static image and one video cue. Unlike previous character-animation methods that ...
There is no limitation for both academic and commercial usage. The training data containing the annotation (and the models trained with these data) are available for non-commercial research purposes ...
Find out more in the Apply Now section. MA Character Animation is for designers, artists and illustrators who want to learn how to animate. This course is part of the Performance programme.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results