In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how ...
Continuing the trend of re-releasing its classic fighting games as a compilation, Capcom announces the launch date for Capcom ...
Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. In a new interview with Google Cloud Japan, Kazuki Abe, a technical ...
Capcom's technical director, Kazuki Abe, has developed a generative AI system for game development. The system helps create unique ideas for environments using AI models like Gemini Pro and Imagen.
Publishers clearly see AI as a silver bullet for more easily creating "ambitious" games at a much lower price tag, and yet ...
In today's Daily Fix: A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to ...
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A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to help create objects for ...
Seeing room for efficiency improvements, Abe created a system where generative AI could ... Right now, Capcom’s experimentation with AI models appears to be limited to just this system, leaving ...
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